How to teach your cat to come when called
Pair a special recall sound with great treats, then call your cat from further away.
- Difficulty
- Some practice
- Session
- 3 min
- To learn
- 8-15 sessions
You'll need
- special recall treat (lickable, tuna flakes, cooked chicken)
- recall sound: whistle, shaken treat pot, or word
- marker
Why it matters
A reliable recall helps you find your cat at bedtime, bring it in before a storm, find it if it slips out, and gather it for vet trips without chasing.
Before you start
Choose a sound used only for recall: shaken treat pot or short whistle. Never call before something your cat dislikes, like pills; go to your cat instead.
Step by step
Charge the recall sound
With your cat right next to you, make the recall sound once, then give the special treat. Repeat 5 times per session, for 2 or 3 sessions.
Move on when: Head snaps toward you on the sound, every time
Tip: This is like charging the marker: sound first, treat second, no effort needed yet.
Call from a short distance
Toss a regular treat 1 metre away. When your cat has eaten it, make the recall sound. Mark as it reaches you and give the special treat at your feet.
Move on when: Comes back within 3 seconds, 8 out of 10 times
Tip: Crouch down and turn slightly sideways; leaning over a cat can slow it down.
Ping-pong recall
Sit across the room from a family member. Take turns calling. Each person marks and rewards on arrival, then the other person calls.
Move on when: Runs between two people 6 times in a session
Tip: Stop while your cat is still running happily; three to six recalls is plenty.
Call around a corner
Call from just out of sight: the hallway, the next doorway. Reward big when your cat finds you.
Move on when: Finds you within 10 seconds around a corner, 4 of 5 times
Tip: If your cat doesn't come, step back into view and make it easier.
Call from another room
Call when your cat is in a different room and not too busy. Reward with three or four special treats in a row.
Move on when: Comes from another room within 15 seconds, 4 out of 5 times
Tip: Avoid calling a cat that is asleep or eating while it is learning.
Random recalls through the day
Once or twice a day, call your cat at an unplanned moment and give a jackpot. Then let it go back to what it was doing.
Move on when: Comes first call, 9 out of 10 times over a week
Tip: Letting your cat go back to its fun stops recall always ending good things.
The cue
- Say
- “Your cat's name + 'come', or a whistle / treat pot shake”
- Hand signal
- Crouch and sweep one open hand toward your chest
If it isn't working
- Comes only when seeing the treat pot
- Shake the pot out of sight; sometimes hide it in a pocket and reward from a different spot.
- Comes halfway, then stops
- Shorten the distance, make the reward better, crouch so you look less looming, and mark as it starts moving.
- Ignores the call outside or at window
- Practise easier levels first. Call once only; go to your cat, show a treat, then step back to reward a short recall.
- Hides when called
- The cue may link to something unpleasant. Pick a new sound, start from step 1, and never use it before vet trips or pills.
Safety
- Recall is not a safety net: keep indoor cats inside, harness outdoors.
- Count recall treats in your cat's daily food.
Mastered when
Comes from another room on the first call, 4 out of 5 times, on 3 different days
Video check: Film yourself calling once from a room where your cat can't see you, then your cat arriving.
Variations
- Use recall for exercise games between two people.
- Use recall to bring your cat to the carrier area, then reward there.
Teach this first
Learn next
Sources
- A step-by-step guide to cat clicker training (Pasadena Humane)
- Harness training your cat (RSPCA Queensland)
- Positive Reinforcement Training Educational Toolkit (FelineVMA)
Written from these sources and checked against vet and trainer guidance. General guidance, not veterinary advice.